How to get the screen position of CSS3-3D deformation elements in CSS

CSS How to Get the Screen Position of CSS3-3D Transformed Elements

In this article, we will introduce how to get CSS3 – Screen position of 3D transformed elements. CSS3 provides many powerful transformation effects, including rotation, scaling, and translation. However, after using these effects, we may sometimes need to obtain the position information of the transformed element on the screen.

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1. Using the getBoundingClientRect() Method

Using the getBoundingClientRect() method is a simple and common way to get the position of an element on a page. This method returns a DOMRect object, which contains the element’s position and dimensions.


Here’s an example showing how to use The getBoundingClientRect() method gets the screen position of a 3D transforming element:

<!DOCTYPE html> 
html Tutorial">html>
<head>
<style>
#container {
perspective: 1000px;
}

#box {
width: 100px;
height: 100px;
background-color: red;
transform: rotateY(45deg);
}

</style>

</head>

<body>
<div id="container">
<div id="box"></div>

</div>

<script>
var box = document.getElementById("box");
var rect = box.getBoundingClientRect();

console.log("Screen position:", rect.left, rect.top);
console.log("Size:", rect.width, rect.height); 
</script> 
</body> 
</html> 

In this example, we create a red square box and rotate it 45 degrees. We call the getBoundingClientRect() method to get the box’s position and dimensions, and use the console.log() function to output them to the console.

2. Using Matrices for Calculations

In addition to using the getBoundingClientRect() method, we can also use transformation matrices to calculate and obtain the element’s screen position. In CSS3 3D transformations, the element’s transformation effect is described using matrices.

Here’s an example showing how to use a Matrix to calculate the screen position of a 3D transforming element:

<!DOCTYPE html> 
<html> 
<head> 
<style> 
#container { 
perspective: 1000px; 
} 

#box { 
width: 100px; 
height: 100px; 
background-color: red; 
transform: rotateY(45deg); 
} 
</style> 
</head> 
<body> 
<div id="container"> 
<div id="box"></div> 
</div> 

<script> 
var box = document.getElementById("box"); 
var transformMatrix = window.getComputedStyle(box).getPropertyValue("transform"); 
var matrixArray = transformMatrix.substring(7, transformMatrix.length - 1).split(", "); 
var matrix = new WebKitCSSMatrix(transformMatrix); 

console.log("Screen position:", matrix.m41, matrix.m42); 
</script> 
</body> 
</html> 

In this example, we first obtain the element’s transformation matrix and then convert the matrix string to a matrix object using the WebKitCSSMatrix object. We can access the m41 and m42 properties of the matrix object to obtain the element’s screen position information.

Summary

Using the getBoundingClientRect() method or performing calculations with a Matrix, we can easily retrieve the screen position of CSS3 3D-transformed elements. This is extremely useful for visual effects, animation, and interactive design. Either way, it helps us better understand and control the positioning of elements on the page.

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